Top Ten Things Sega Could Have Done to Completely Save The Saturn

 

 

Top Ten Things Sega Could Have Done to Completely Save The Saturn
10. Stand by their product until the end, instead of adapting the the `we`re working on a new system` mentality that everyone can see
9. When releasing the Sonic The Hedgehog collection, make for damn sure that its a perfect port. Now that`s sad, VERY sad
8. Switch to the compact Japanese Saturn boxes instead of the Sega CD-esque clunky boxes
7. Following through with announcements, like the Castlevania that was announced BY SEGA and then never heard about again
6. focus more on their strengths: 2D action games with smooth high resolution graphics, instead of choppy 3D games
5. Design the Saturn Net Link system as a Network, so you can dial a local number instead of finding someone else`s long distance number
4. Design the system so when the internal battery burns out the player doesn`t loose all saved info
3. Not piss off the 3rd parties, both while developing for them, and at 1997`s E3. It would help to have the people that work for you like you
2. Release the Japanese titles that the U.S. SoA president didn`t think "would appeal to American gamers." or "were too tough"
1. Release the Capcom-introduced Ram cart in the U.S. giving gamers arcade-perfect 2D fighters and action games